rayzoredge
Sep 3 2007, 10:33 PM
I believe that it is a bit of both. It really depends on many factors, especially factors dealing with the person being exposed to the content. As we live and grow, our behavior develops on the experiences that we go through growing up. We form our reactions, thoughts, and methods of thinking on these foundations. Examples: 1.) If you were sexually abused by a family member, you may develop a fear and general distrust of people altogether. 2.) If you were raised to fight and bully others, you might resort to violence to solve problems in the future. Video games as an influencing factor work the same way, in my opinion. Anything that is able to influence the development of a child will sway their behavior in the future towards the subject matter. Fortunately enough, most kids are old enough to think for themselves and are not exactly swayed to terrorize and kill a bunch of their fellow classmates after playing a game of Halo. However, some kids are literally mentally undeveloped enough to accept the idea that video game violence portrays an acceptance of violence in reality, and thus they will adapt to the idea that violence in society is okay. Basically, what I'm saying is that if you raise a child around violence, that child will most likely have more of a violent behavior as his/her thought process will revolve around their own experiences with the matter, simply because that's all they know. If you have someone that has the mental capacity to determine that violence is not acceptable, yet that person plays many violent games, that person MAY become violent in behavior as a result, but not very likely considering the fact that he/she KNOWS that violence is not acceptable in the real world. That's what I figure. [Hopefully that wasn't confusing.] =p Remember that if you do agree with what I believe in, it is the mental capacity to determine whether violence is right or wrong that would sway a person to become violent as a result of violent video games, which means that this leaves anyone subject to becoming violent as a result of violent video games [and not just younger children]. If I didn't know better, I could very well myself become more of a violent individual because I enjoy violent video games... and so could you.
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street
Sep 4 2007, 03:40 AM
I really dont think that violent video games make players who play them violent. What someone decide to do with there life is up to them not what they play. If they are violent it is because they want to be violent. Now about kids growing up in a violent environment then i believe that they will be violent. But everyone is different there are kids who have been brought in homes were they see violence everyday but when they get older they get wiser and some of those kids don't usually turn out to be violent. I have a friend who mom and dad were constant smokers they smoked around him from since he was a kid to this very day and he has never smoked and he plans to never smoke. What it all comes down to in my opinion is how an individual wants to be in life they can make there own decision. Unless they have someone threating them to do what the want but other than that i don't think video games will make someone violence. That is just and excuse for them to find a way and the don't want to admit that they have a problem.
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csp4.0
Sep 4 2007, 06:06 AM
yes, becase like the peoplle that play violent computer games all the time doesn't seem violent at all, and yeah. Like what the above person said about smoking, if a person grew up surrounded by smokers, the person still decides whether he/she smokes
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megabytemb
Sep 4 2007, 11:15 AM
i don't think so because all you are physically doing is pushing buttons and turning knobs. like i play Grand theft auto and i don't go up and punch someone in the head. but at the same time some people are like monkey see monkey do. like my 11 year old sister saw me riding my motorbike so she decided to have a go without anyone around and crashed it into a wall and broke her arm. so yeah monkey see monkey do but most people aren't that dumb
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FolkRockFan
Sep 4 2007, 04:42 PM
Blaming violent video games for a person's violent choices is just another pathetic excuse - a means of shirking personal responsibility. "The video game made me do it!" is just a lame excuse. We have free will. We choose what to do, or not do. It's not like the video game emerged from the TV screen, put a knife to the player's throat and forced him/her to go do something evil or violent. And why is it that, when people do rotten things, society is quick to blame an external force...but when that person does something really good and wonderful, he or she gets the credit? You can't really have it both ways. You either have free will or you don't.
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Unknown_99
Sep 8 2007, 10:16 PM
Video games yes may be used as stress relievers, for me myself have played many games that may be considered too graphic but neither the less I'm quite a nice person and in all honesty games doesn't make the person bad, its the person already who have made up their mind to do such acts. Anyways just like the person above me said, its just an excuse used by many people to excuse their behavioral issues.
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arza1
Sep 9 2007, 02:13 AM
i think that the thought of people being violent because they are playing violent video games is a bunch of crap. i don't know about you guys but playing games makes me really happy. usually for the rest of the day too. even if it is the most brutal game i have ever played. which is usually the type of of game that i atract to the most. i never feel like i want to do something as stupid as steal a car or murder families or bomb villages. that is rediculus. the only tie that video games might have on our actions is something to the nature of increasing the adrinaline and making us a little on edge or exited. but for kids at the age of 7 plying gta san adres is stupid because they do not have the mind to know what is right or wrong. there parents should take the responsibility, not the producers.
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DeM0nFiRe
Sep 9 2007, 05:21 PM
Well, come on guys, it's not as if there was violence before video games or anything  Seriously, the idea that games cause violence is ridiculous. For as many cases that someone was influenced towards violence by a vidoe game, there are at least as many cases that people could play a video game to blow off some steam without hurting anyone.
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rvalkass
Sep 9 2007, 07:30 PM
There's an arguement on each side. Some firmly believe that playing violent video games and watching violent films will make the person more violent. A study in the 60s showed that even small children become much more violent when shown violent cartoon clips. Very small influences can have a big impact. Some believe the exact opposite - watching violence makes a person more aware of its consequences and therefore less likely to be violent. Some think there is a slower process where we get desensitised to violence and eventually it has no effect. There is evidence for this in films and games gradually becoming more violent. Another study shows there is the effect of catharsis. If people watch violence, and especially if they take part in it in video games, it provides a safe outlet for their anger and aggression. This theory would mean that violence in games and on TV is actually a good thing and prevents violence in the real world with real people. Personally I agree with a recent study that shows violence in games and films has much more of an effect if it is realistic, and the viewer can directly relate to it. Shooting aliens with a ray gun wouldn't have much of an effect (as that wouldn't happen in real life), but a game like Grand Theft Auto has much more of an effect as the people are more realistic and you use realistic guns.
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arnz
Sep 9 2007, 08:55 PM
Only going from one side of things, video games are indeed seen as relaxation, stress relivers and the like. Even myself, I've been through games which are graphic and the like, but in general I'm a bit busy to think about the violence and the like. But as many others on here, and elsewhere said, some use it as a excuse for violence in RL. Besides, younger people shouldnt be exposed to violent type of games that early, yet imo. Maybe down the track, but not while they are in primary school. Parents should at least have some control or watch what their younger kids may be playing.
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Latest Entries
Carson
Sep 25 2007, 02:50 AM
I think that playing video games does make the player violent. It is a form of media, and the medias number one job is to brainwash us. I think as children when we are still growing up and learning how to behave, and whats acceptable and whats not, then when we are exposed to violence we too become violent, or mimic what happens around us. Its a bit like domestic violence. If a child is abused by their parents growing up, it is likely that child will abuse their children. It is similar with video games as we are exposed to violence. I think it does not have much or any affect on adults.
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suberatu
Sep 25 2007, 02:27 AM
Personally, I don't believe that violent video games turn people violent. Most "evidence" that is presented to try to prove that there is a connection resembles somthing like a line graph showing an increase in violent video game play next to an increase in violent crime. While this may at first seem substantial and plausible, basic Psychology tells us that correlation does not imply causation. An example that is given in my Psych textbook talks about how if you graph the length of a marriage vs. hair loss, as one increases so will the other. Does this mean that a long marriage causes hair loss (or vice versa)? No, it simply means that there is a correlation, but that neither is a cause or effect of the other. In this case there is a third factor -- aging. Age increases as the length of a relationship increases, and an hair loss usually starts or becomes more apparent as a person ages. The same is with video games. While people who commit violent crimes play may play violent video games, it in no way implies that it is the games who lead them to commit such acts (or the acts lead them to play the games). On that note, one has to doubt the data presented that shows a correlation between violent crime and violent video game play in the first place. This is because there is much data that contradicts the claim that a correlation exists in the first place. Example (2005):  QUOTE("kimheng") I think that each game have their rating, if everyone accept the rating it wouldn't have affect the player at all. But it may affect the underage player! For example silent hill is a type a horror, violent game is rate "M" which is 17 year or older will be able to play it. But if a child like 10 years old play it somehow it will affect in their mind or they will act like the charactor in the game this is call immitate! Kimheng, while this at first seems like a good philosophy to go by, the problem is that the rating system itself is flawed to begin with. I remember reading somewhere that a video game rating of T(een) is closer to the movie rating of PG than it is to PG-13. Then you have M(ature) which is closer to the movie rating of R than anything else. Therefore, there really is no PG-13 equivalent rating. This is problematic because you have games like Halo and Manhunt have the same rating while there obviously is a HUGE difference in the content of both games.
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bishoujo
Sep 24 2007, 03:58 AM
Actually I believe violent video games may be a good way of releasing stress and venting anger. Once you vent your anger by bashing up and killing virtual people, your anger dissipates, or you simply have no energy to get angry. Playing video games is after all mentally and physically straining. However, young children should not play violent video games because they are too young to establish right and wrong and may feel compelled to commit violence so they can be like their virtual hero.
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kimheng
Sep 24 2007, 03:56 AM
I think that each game have their rating, if everyone accept the rating it wouldn't have affect the player at all. But it may affect the underage player! For example silent hill is a type a horror, violent game is rate "M" which is 17 year or older will be able to play it. But if a child like 10 years old play it somehow it will affect in their mind or they will act like the charactor in the game this is call immitate!
Reply
Saint_Michael
Sep 23 2007, 11:14 PM
This debate has been going on since Mortal Kombat made its debut in which Kano rips a person's heart out, and Sub-Zero decapitated people. The reality is violence is what makes most video games popular because there are some things "normal" people wouldn't do in the real world; nonetheless, you have kids who grow up playing just violent video games haul off and bust a grand theft auto on someone. I would categorize myself as a 1st-2nd generation gamer since I have played almost every system that has come out on the market since the atari and the arcades. Kids have to know when to turn that part of the mind off when they are playing a video game thats is based on a fantasy, and in some cases reality. There is a difference between a game over in a video game and a "game over" in life, and if kids don't realize that nor their parents teach them this, then something could happen and when the first mention of a violent video game is out there. All these adults who no nothing about video games start calling for bans and laws and junk like that. The ERSB rating was the best thing to be put in place back in the 90s, and yes I was totally against back in my youth because I couldn't by the awesome game, but after many years of maturing its the best thing we as adults can do for kids and making sure they are mature enough to understand the violent content not only in video games but movies, and tv. Of course there are many other factors into why people become violent, just like pit bulls video games get a bad rap for what most of them are about. Although I think by the time people are my age it would be time to put down the controller and become a responsible adult, I don't play as many games as I use to any more due to prices and other stuff, and when I watch my niece sometimes I don't play any violent games, and neither does my brother because we don't want her to act that stuff out. Although I would have to agree that sometimes games really do take it to far with violence, don't get me wrong I don't made seeing a guy getting blowing up but if thats the main focus through the whole game I try to finish it as fast as I can and play something else. Look at Nintendo they are the few successful companies were violence is non existing in most of their games because they prefer quality and game play instead of boring old violence. To finish up though its the parents responsibility to make sure kids understand the difference between reality and fantasy, and making sure they don't go and start eating mushrooms and thinking they will get big as Mario or something.
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