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Due To Complaints, And To Be Fair To All!

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Read Latest Entries..: (Post #12) by NilsC on Apr 21 2005, 05:11 AM. (Line Breaks Removed)
At covert level 11 each spy/sentry will make more money than a trained / untrained soldier. I did this to stop the one sided armies that some are building. If you don't have any weapons and all spies and sentries then nobody can attack you (because your army is to small) and there is no way of protecting your weapons from sabotage and no way of attacking back.... read more.
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Open Discussion > Xisto Network Sites > The Army System

Due To Complaints, And To Be Fair To All!

NilsC
The army system is ment to be a game of skill and strategy, I have had some complaints that users are not playing fair (if you can call anything fair in love and war)

To remove the advantage of not building up an army the gold for spies and sentries are now at 5 gold each, that means they will make the same amount as a soldier when the covert level reaches 10. 10*5*1= 50

Because spy and sentry weapons are not subject to sabotage, resale value will be set to 40% of new value this is done because spy and sentry tools can not be sabotaged and don't have to be repaired.

It will also prevent people to use tools as a bank.

Nils

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Florisjuh
Good idea, it was getting a bit lame... So, if I get my Covert skill to lvl 10 a Spy would make me earn just as much as a normal soldier?

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Saint_Michael
finally the spies are actually useful now besides the spying and sabotaging now this will be interesting no need to spy hahahaha

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Darker333
That explains why I lost a 30k boost and it's now only 200% of what I usually get..

So it would be more strategy wise to get alot of soliders per 30 min and get more gold? I thought training ALOT of soliders was the thing to do sad.gif Ops!

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zippy77
QUOTE(Darker333 @ Apr 19 2005, 10:42 PM)
That explains why I lost a 30k boost and it's now only 200% of what I usually get..

So it would be more strategy wise to get alot of soliders per 30 min and get more gold? I thought training ALOT of soliders was the thing to do sad.gif Ops!
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Ya more untrained solders helps make you money, but if you have too many untrained solders you make money very quickly which will make you a major target when you are sleeping. Also if you login as invisible then nobody knows when you are here and when you are sleeping!(except admins) The only way they could tell if you are online is if they are spying on you often and notice you spending money. Or if you shout.

 

 

 


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spawn_syxx9
That sounds fair to me man.

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Johnny
Well, does it matter if they're sleeping? I usually just wipe anyone with a big wad of cash and a low defense bonus....

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s243a
There goes my plan of saving up a lot of spy tools and attack turns and turning to weapons just at the right time. Oh well, I guess, I will need to brew a new stratagey.

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R0boT39
The formula sounds like it would work, but ive also wondered what is the formula for sabotaging, i cant sabotage people even when my sabotage bonus is 10 times greater than the one of the other person.



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s243a
QUOTE(R0boT39 @ Apr 20 2005, 12:44 PM)
The formula sounds like it would work, but ive also wondered what is the formula for sabotaging, i cant sabotage people even when my sabotage bonus is 10 times greater than the one of the other person.
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I posted the formula Kiral gave in spying tips and tricks.

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Latest Entries

NilsC
At covert level 11 each spy/sentry will make more money than a trained / untrained soldier. I did this to stop the one sided armies that some are building. If you don't have any weapons and all spies and sentries then nobody can attack you (because your army is to small) and there is no way of protecting your weapons from sabotage and no way of attacking back.

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myphpweb
Ah, so NilsC finally adjusted spy money formula. I was wondering why the extra money gained from covert units was not as much as before. smile.gif

Good change. Previously, before the last reset, it is possible to get more money from spies with high spy level than regular units.

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Due To Complaints, And To Be Fair To All!