mistab
Jan 1 2005, 08:48 PM
This thread is intended for all you happy Halo people to come up with some improvements for Halo 2. I'll start: 1. How to make the needler decent, without making it any less needlerish Make it's shots always reflect off non-target material. Make it so that whenever they reflect off a non-target material, they will locate the nearest enemy and bounce off in that direction. Thus, this weapon would not only be good for shooting around corners, but for flushing people out of cover. It would be very, very useful. In team games, you could have one person have duel needlers and another something like SMG's. Whenever the oponent hides to regain his shields, the needler fellow just shoots the ground next to the oponent. Of course, they may have to make it non-duel-wieldable, otherwise it would be too good. 2. Shields Make jackal and hunter shields just like normal weapons you can pick up. With duel wielding, you can wield a jackal shield in one hand and fire with a onehanded weapon with the other. When you pull the trigger for the shield, you hide behind it. With hunter shields, you would be severly demobilized, but they would offer better protection and allow you to also wield a two-handed weapon (since you could prop it up in a slot in the shield). Snipers rejoice! Just a few ideas. Tell me yours!
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herbalanesthetic
Jan 12 2005, 03:51 AM
I definetly like both of those idea and think they would help make the game more interesting. Here are some of my own: 1. A knife, a basic weapon that never runs out of ammo. I used to get annoyed when i would slaughter a group of enemies, leave their pathetic weapons only to run out of ammunition halfway through the next wave of enemies. When this happened, there wasnt much left to do except die... Carrying it can be optional, and it doesn't have to be one hit one kill, but something to give you a chance. 2. Figure out how to make the alien and human rocket launchers and sniper rifles more even. I'll split this in two: -The human rocket launcher can lock onto targets and destroy them, making it awesomely useful against ghosts. However, the alien rocket launcher cannot, make its only use to kill foot soldiers. -The alien sniper, if used correctly, never needs to re-load until you run out of ammo. This is the best when playing multiplayer and you have a lot of time to make your snipe, maybe when facing the entire enemy team moving as one unit to protect a bomb-carrier. However, with the human sniper, when facing a group of enemies the re-load time can be hindering or even deadly. Don't pretend you've never gotten pissed off when you lose your perfect headshot so you can load another case. I love the "glitch" on burial grounds, watching someone climb the stairway to heaven is possible the best part of the game. If they were to make a sequel, they should definetly include more "glitches". Thats it for now, nice topic idea  .
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Metal Gear Brett
Feb 9 2005, 07:22 PM
I thought that the needler had been updated pretty well for Halo 2. Dual-weilding needlers can be extremely lethal and can kill in just a few seconds if you're good enough. But something I'd like to see as downloadable for Halo 2 would be the ATV Marine vehicle that was scraped. Also, a remake of the multiplayer map Hang 'Em High and Prisoner would be awesome. For Halo 3, I'd definately like to see more emphasize on figthing on earth (which is obviously going to happen anyway). I think it'd also be awesome to show more of a teamwork-type relationship between the Chief and the Arbiter.
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CKY
Feb 28 2005, 01:13 AM
QUOTE But something I'd like to see as downloadable for Halo 2 would be the ATV Marine vehicle that was scraped. Also, a remake of the multiplayer map Hang 'Em High and Prisoner would be awesome. I agree. I really liked Hang Em' High and i would love to drive the ATV. But another option i would to see would be the flamethrower. If you have the special edition Halo 2. On the 2nd disc (DVD), they were planning on throwing in the flamethrower as a weapon, but they decided at the last minute to remove it from the game entirely  , the flamethrower would be so fun in multiplayer. They also should put the original pistol back from Halo 1. The one in Halo 2 just is terrible compared to halo 1. EDIT: I would also love the sheilds as useable accessories.
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scab_dog
Mar 16 2005, 06:48 AM
What I reckon would be cool for HALO 3 is that you can drive the pelican. It would be hard work for the Microsoft company. But if that was possible it would be cool. Driving the Pelican around Getting your team mates into it this would be cool.
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HAlo FreaK
Jun 13 2005, 09:15 PM
QUOTE(daman @ Mar 15 2005, 09:48 PM) What I reckon would be cool for HALO 3 is that you can drive the pelican. It would be hard work for the Microsoft company. But if that was possible it would be cool. Driving the Pelican around Getting your team mates into it this would be cool. That would be cool but i have a better idea how about they make a flying vehicle that can hold more than 1 person like the wart hog but flying. not neccesarily the pelican but an easier to manouver vehicle srry if i misspelled alot of things
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teota
Jun 19 2005, 02:39 PM
i like all the ideas (espeasially the pelican) but i think the needler would be to good if it could bouce towards enemies i think the best thing they could do is increase the size of xbox live so more plp could play somthing like 32 and the pelican could be purly for transport
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xwilson7x
Jul 12 2005, 10:26 PM
My Halo 3 Wishlist: MULTIPLAYER BOTS - I wish their would be MULTIPLAYER BOTS in MULTIPLAYER mode so we can practice with them and when we do play against real player over at XBOX Live or with your friends you know you've been a lot better because of all the practice you have been doing. SMARTER ALLY ARTIFICIAL INTELLIGENCE - I'm not saying the AI for your teammate are bad, but it could have been better. I mean a lot better. Like everytime your allies are driving the vehicles they would be crashing everywhere and don't know what their doing. ABILITY TO CONTROL YOUR TEAM - For example in Rainbow Six 3 you are able to tell your teammates to follow, flank, retreat, etc. I think BUNGIE needs to find a way for you to control your teammates. PLAY FROM ONE PERSON'S VIEW - What I mean is instead of a story from two different people's point of view instead just stick to one and that would be stick with Master Chief's point of story. Or even better like in the beggining of the CAMPAIGN tell the USER to pick which character you want to adventure with. That would be really awesome. Yeah, so that's all I can think of right now. BUNGIE keep up the GREAT WORK!
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Trap FeedBacker
Oct 1 2007, 04:13 PM
It would be awesome if you could create your personal logo in multiplayer (like tony hawk underground 2); also, I agree: wish their would be MULTIPLAYER BOTS in MULTIPLAYER mode so we can practice with them and when we do play against real player over at XBOX Live or with your friends you know you've been a lot better because of all the practice you have been doing. ( Mainly because I don't have XBOX Live) -TkJoLLy <--(Gamertag)
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Trap FeedBacker
Oct 14 2007, 08:47 PM
They should make it a download for forg on halo 3 were you can put enimy AI so that you can practice. and the warthog in the campaing were thers no weapon and theres just seats, it would be great cause you could get ur team to a certin place with out losing to many vehicles. and I like all the other ideas to. -Casey
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systems. Also talk about the opening of Halo 2 on XBOX, and PC which will be coming out possible
spring or summer of 2005. That's a long time /sad.gif' border='0'
style='vertical-align:middle' alt='sad.gif' /> the good thing is that Halo 2 can be played with
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expensive upgrade to play it.....
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