switch
Nov 17 2004, 12:49 AM
| | dawo has a good point, i find that vc++ is the best thing you can use. the debugger is great (although it has stopped working on my computer ) and the syntax highlighting and completion so easy to use and flawless as far as i can tell.
mind you, it took me a bit to get the money, and it really depends on how much you intend on doing, and wether you will use mfc or anything. |
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nooc
Nov 20 2004, 07:46 PM
There is a free commandline version of visual c++, incase someone didn't know. http://msdn.microsoft.com/visualc/vctoolkit2003/
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dropout21
Nov 22 2004, 11:30 PM
i also recently installed Dev-C++ and have tried learning it through the help files etc and when i talk to people about certain commands, they will not know what im talking about or tell me to use other ones, because of the different 'libraries/ reference files' so it has become confussing to learn. I also have Visual Studio 6 (downloaded for free) and it has Visual C++ in it but i cannot access help files and its a huge thing to install. I wish all languages had one set of commands (not one world wide set, just one function for the same thing), but i dunno, it might 'limit' abilities, so ill have to learn what i can for now.
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nooc
Nov 23 2004, 01:15 AM
If you follow the standards when writing c/c++ the you shouldn't have any compatibility issues unles you're doing something more complicated. However, if you are talking about the compilers themselves then that's an entirely different thing. They are different.
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Darth Vivi
Nov 26 2004, 05:18 AM
I love Dev C++. If you don't want to spend money on a compiler, you can just download it for free. The file sizes for basic programs are huge, but the file sizes don't go up that much after a file is already created. (A much more complicated program will take nearly the same amount of memory as "Hello World")
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osknockout
Nov 26 2004, 12:42 PM
 That's nice guys, but I've noted that there's no fstream library in DevC++ [or is that just me?] -also that VC++ commandline release is available on www.thefreecountry.com and you need at least a win2000 for it. But DevC++ is good for many things like OpenGL [NeHe's pages at gamedev.net are very useful] But, you all should go to bloodshed.net to get the thing at it's source. ------------------------ Which is worse? No commandline or nothing to command? -the Gatian excuse
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Amorak
Dec 10 2004, 06:16 PM
QUOTE In my opinion Dev-Cpp is not so good... EXE files are very big (e.g. 'Hello world" has about 700kb) Well I atualy got The hello world program out at 414kb a lot less than the 700kb people keep throwing out. CODE #include<iostream>
int main() { std::cout << "hello world!" << std::endl; std::cin.get(); return(0); }
I defenetly think Dev-C++ is the best IDE out there and I atualy cant beleave its free considering the quality of it. VC++ is to expensive and complicated.
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CrimeWave
Dec 11 2004, 06:26 AM
i used dev-c++ to but i couldn't execute my programs even in a simple hello world program he said there were 8 errors but now i'm using VSc++ and that's working great
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osknockout
Dec 11 2004, 02:01 PM
Hey CrimeWave, that's pretty mean actually. You should have given it a bit more time, it's pretty good. Could you show the source code so that the rest can try? I'm sure DevC++ isn't that bad. ...besides, it uses gcc as a compiler, what'd you expect?
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dexter
Dec 24 2004, 06:30 AM
Now the thing about size is a result of all the extra information the program needs to work in with your OS... if you have a peek at the object code with the source still left in, you'll see that the code you wrote only takes up a small amount of space... so, once you write bigger programs, the size isn't going to increase by all that much. Also, another problem could be is that you've got debugging info left inside... that also will make the executable a lot bigger... Dev-C++ uses a gcc compiler, one that most linux distros also use. If it was a bad compiler, then most likely, it wouldn't get packaged with the linux distros... besides, Microsofts compiler doesn't even conform to the ANSI/ISO standards...  EDIT: I was testing speed ratings of a program the other day... and using dev-C++ my program was running faster than with one compiled under MSVC++... testing a doubly linked list class I wrote.
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