To enable Call of Duty cheats in the demo, modify your Call of Duty shortcut and add the following text in the target field AFTER all the other stuff:
+set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set monkeytoy 0
Then start the game using that shortcut and press [~] to open the console, and type the following codes (NOTE: All the codes with 0/1 are toggles; use 0 to turn them off and 1 to turn them on):
Code:
Description:
god
God mode
give
Gives indicated item
give health
Full health
notarget
The enemies won't shoot you
noclip
You can go straigh through walls
give all
Gives all items
give ammo
Gives ammunition
debug 1
Turns debug mode on (0 to turn it off)
developer 1
Turns developer mode on (0 to turn it off)
ufo
Fly mode
jumptonode
Teleports you to a specific node on the map
kill
Suicide
testgun
?
cvarlist
Gives a list of all cvars in the game
cvardump
Dumps all cvars to the console
cvar_restart
Reset all cvars
cmdlist
Gives a list of all commands in the game
shaderlist
Gives a list of all the shaders on the current map
imagelist
Gives a list of all images on the current map
snd_list
Gives a list of all sounds currently being used
entitylist
Gives a list of all entities currently in use
bindlist
Gives a list of all currently bound keys
gfxinfo
Gives information about the game graphics
savegame
Saves your game
loadgame
Load your saved game
reset
Resets a variable to it's default state
cinematic
Plays a cinematic file
debug_tankall 1
?
chain 1
?
ai_nocriticalsections 1
?
testmodel
Spawns a model that you input
ai_corpsecount
how many seconds dead bodies remain on screen
cg_brass 0
Turns ejecting shells off
cg_marks 0
Turns bullet marks off
cg_drawFPS 1
Turns fps display on
cg_drawTimer 1
Turns game timer on
cg_drawStatus 0
Turns HUD off
cg_hudAlpha #
Sets HUD transparency (default is 1.0)
cg_draw2D 0
Turns HUD and crosshair off
cg_drawCrosshair 0
Turns crosshair off
cg_crosshairAlpha #
Sets crosshair transparency (default is 1.0)
cg_thirdPerson 1
Turns on 3rd person view on.
cg_shellshock #
Activates the shellshock effect for the duration that you specify
cg_showMiss 1
Shows you how far off you are from hitting an npc if you've missed.
cg_shadows 0
Turns shadows off.
cg_skybox 0/1
?
cg_stats 0/1
?
cg_noRender 0/1
Gameplay will continue, but will no longer be rendered.
cg_subtitles 0/1
Turns off/on subtitles
cg_noPredict 0/1
?
cg_selectPlayer
?
cg_tracerChance
?
cg_ignore 0/1
?
cg_letterbox 0/1
Turns off/on letterbox format
cl_debugMove 0/1
Turns off/on player and AI movement debugging.
cl_run 0/1
?
cl_running 0/1
?
con_debug 0/1
Turns off/on console debugging.
dmflags 0/1
?
fx_debug 0/1
Turns off/on fx debugging.
fx_draw 0/1
Turns off/on fx. If set to 0, no smoke, muzzle flashes or particle effects will be drawn.
fx_enable 0/1
Turns off/on fx. If set to 0, fx will be disabled.
fx_freeze 0/1
Turns off/on fx freezing. If set to 1, smoke - for example) will freeze in mid air.
g_changelevel_time
?
g_gravity #
Changes the amount of gravity in the game (default is 800)
g_spawnai 0/1
Don't spawn on the map (usually crashes the game)
g_ai 0/1
Turns off/on ai in the game.
g_debugDamage 1
View the amount of health that an npc has and how much damage you have done to it.
g_vehicleDebug 0/1
Turns off/on vehicle debug mode.
g_debugMove 1
Turns off/on player and AI movement debugging.
g_debugBullets 1
Turns off/on bullet debugging.
g_debugShowHit 1
Turns off/on hit debugging.
g_drawEntBBoxes 1
Turns off/on entity bounding boxes.
g_gameSkill #
Sets the game skill level
g_knockback #
Sets the knockback power of weapons (default is 1000)
r_fog 0/1
Turns off/on fog
r_drawEntities 0/1
Turns off/on objects and npc's. Default is 1
r_drawWorld 0/1
Turns off/on all objects and backgrounds. Default is 1
r_showtris 0/1
Turns off/on wireframe mode. Default is


