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Posts: 678 Joined: 15-April 05 From: Singapore Member No.: 5,697 |
Post
#1
Apr 26 2005, 10:25 AM
Just look at this: Two Handed Sword All were used None were found to be sabotaged Weapon strength went from 10,000 to 5,000 Well, it's way too much and 1 day we might just lose all our weapons in one attack when all of them are destroy due to weapon damages... So can the repair damages be revised? |
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Posts: 2,325 Joined: 8-March 05 From: Mawson, Antarctica Member No.: 4,254 |
Post
#2
Apr 26 2005, 11:11 AM
Hype, repair prices have already been reduced to fit the weapons - the better the weapons, the lower it takes to repair. The problem at hand is the number taken off after a battle, and in your case, it's 5000. That happened to me in the last army game, too, but fortunately, it doesn't happen to me anymore... |
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Posts: 907 Joined: 31-August 04 From: CA, USA Member No.: 968 |
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#3
Apr 26 2005, 04:14 PM
At most the cost of weapons repair is also based upon how many you have man. I believe that there was much debate between s243a and NilsC and they determined a very good rate of repair.
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Posts: 678 Joined: 15-April 05 From: Singapore Member No.: 5,697 |
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#4
Apr 27 2005, 07:15 AM
I was talking about the amount of points drop and damages, not repair price... It took me 1,900,000 gold to repair just those weapons... |
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