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Jun 11 2007, 11:12 AM
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#1
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Newbie [Level 3] ![]() ![]() ![]() Group: Members Posts: 49 Joined: 11-June 07 From: Aus NSW sydney Member No.: 44,575 |
I am wanting to make a Text based RPG... (not multiplay)... how do you sugest i get started... i know some python and a very little bit on vb.. i used realbasic at school.. and thats like vb.. but i would rather use python... is python a good choice?
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Jul 13 2007, 07:34 PM
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#2
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Newbie ![]() Group: Members Posts: 4 Joined: 12-July 07 Member No.: 46,392 |
I am wanting to make a Text based RPG... (not multiplay)... how do you sugest i get started... i know some python and a very little bit on vb.. i used realbasic at school.. and thats like vb.. but i would rather use python... is python a good choice? Personally I think python is not very good, but i would use C++. I have a very good ebook you could have. C++ is a good choice, but with BASIC or VB6 is harder to write a text-based rpg because VB is for bussiness programs. People usually use DirectX in VB to make games. I would use C++ or VC++. Email me for ebook for free at devintmiller@gmail.com. |
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Aug 5 2007, 09:55 PM
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#3
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 436 Joined: 3-January 07 From: The West Side Member No.: 36,424 |
This task would be ridiculously easy if you were to use something like DarkBASIC (or Pro).
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