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> Saint-michael Second Season, Sig 2
Saint_Michael
post Aug 28 2005, 09:22 PM
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$p4m 0n j00 $h4m3 m3 0nc3 $p4m 0n m3 $h4m3 m3 7\/\/1c3
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user posted image
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snlildude87
post Aug 28 2005, 11:12 PM
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Michael, dude, you're losing it. This one is really plain. I mean, the pop-out is nice and everything, but there's a huge blank spot right above the name.

You could do better.
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Saint_Michael
post Aug 28 2005, 11:24 PM
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should i have thrown in another render?
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snlildude87
post Aug 28 2005, 11:34 PM
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QUOTE(Saint_Michael @ Aug 28 2005, 08:24 PM)
should i have thrown in another render?
*

No. I'd just make the width a little smaller so that there won't be a huge space. tongue.gif
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Saint_Michael
post Aug 29 2005, 05:00 AM
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hmmm ok i will consider it.
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areawe
post Aug 29 2005, 08:19 PM
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This one needs some work yet. I really like the background and I think you did a great job of making the elf pop out of the page. What throws it off is the abstract, hard edged lines and corners that don't seem to match the curvy, cartoonish look of the render. The text is ok, but I would work with that a bit more and see what you can do with it. It may be a bit too much. Too much bold and white? I think it should blend in a bit more with the sig background since you already have one focal point with the elf. I think these pop-out sigs must be the hardest to implement. But I have seen your other awesome pop-out sigs, and I know if you work with it some more, it will be better.
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Saint_Michael
post Aug 29 2005, 09:45 PM
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well i did get back in the game so i need to shake some rust off.
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wassie
post Aug 30 2005, 05:45 AM
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the render doesn't fit so well into the signature dude, its true your losing it tongue.gif
try to brush the render a bit more.
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hulunes
post Aug 30 2005, 07:46 AM
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it looks not like a sig smile.gif but the render mike opted is still coool.maybe you'd better to reset him again not using the extend bg,which looks a little common.