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> Rts(real Time Strategy) Vs Tbs(turn Based Strateg), Which do you prefer and why?
Do you prefer rts or tbs?
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LocalSeer
post Nov 9 2005, 11:55 PM
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I wonder why most people prefer real time strategies. It's really just a clicking contest. My votes for turn based, and I'd like to know why people like rts so much. They are enjoyable, but just can't compete with turn based yet. Yet just look at trap17.com forums, no turn based subforum for game like civilization 1-4, heroes of might and magic1-5, lords of the realm1-3 among some popular ones. I'm glad at least they put a forum for the turn based strategy Army System used on this forum. But what makes halo, command and conquer, or other individual games more worthy of a subforum then the whole turn based strategy genre. I just want to note I don't have anything against real time strategy and I enjoy those games too.
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amhso
post Nov 10 2005, 12:32 AM
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I prefer RTS because it's faster and usually more pressuring to play
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research2012
post Nov 10 2005, 07:15 AM
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I love Civ(Civilization) from 1-4 and I have yet to play 4! I agree (even though I voted both) I like turn based because of the fact that RTS IS kinda first to click or fastest clicker. I have played over 5000+ hours of Civilization and over 2000 hours of other Turn based strategy games but only about 1700 hours of warcraft, starcraft and other RTS games at an average in the past. I still play Civ I once a week on CivNet with my buddies on the east coast.
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Glockmeister
post Nov 10 2005, 08:09 AM
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Turn Based Strategy is pretty much dead (aside from the Civ series). RTS are designed with fast, quick thinking, which most people prefer. It's also a ton more faster, more dyamic, and generally just plain better.
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rvalkass
post Nov 10 2005, 07:23 PM
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I like both real time and turn based stategy games. I enjoy playing the army system and some similar games, but I also like playing games like Age Of Mythology and the other RTSs.

They are not just a 'clicking contest'. There are large amounts of thought and logic that are needed to play the games, and they are also more involving and pressurising on the player. The army system takes a few clicks once in a while to attack other players, yet with RTSs you get to see the battle and change your strategy throughout to increase your chances of winning.
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LocalSeer
post Nov 10 2005, 09:21 PM
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QUOTE(rvalkass @ Nov 10 2005, 03:23 PM)
I like both real time and turn based stategy games. I enjoy playing the army system and some similar games, but I also like playing games like Age Of Mythology and the other RTSs.

They are not just a 'clicking contest'. There are large amounts of thought and logic that are needed to play the games, and they are also more involving and pressurising on the player. The army system takes a few clicks once in a while to attack other players, yet with RTSs you get to see the battle and change your strategy throughout to increase your chances of winning.
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It seems like you are trying to base your whole opinion on the army system which is meant to be played a minute or two each day. Try the game heroes of might and magic IV. I find that in rts its really hard to pull of tactics such as flanking or such, but in turn based you have such precision you can calculate tactics very proficently. Turn based dosen't mean you don't see the battle, my heroes example in fact has battles ranging many turns with each unit having unique abilities and seperate movement. I don't really see how you plan to change strategy in rts, you basically grab your force and set them against the enemy, once it begins its hard to manuever.

In addition I want to add to my first list of great turn based games, space empries(which is the most customizable game ever with great multiplayer, 5th version coming out soon), chess(5 minute chess can make you think fast too), bridge, and Moo3(quite buged but most fixed in mods).
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