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Apr 15 2005, 04:53 PM
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#1
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Administrator ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 377 Joined: 28-December 04 From: USA Member No.: 2,992 |
This is the different options and please vote and let us know what you think in a post. The first choise is to set the soldier ratio at the same ratio we decide in the "Decrease The Time Before You Get More Attack Turns And Gold?, To get a feel for how we feel about changes" poll
The rest are stand alone and will be by majority so let the votes roll. Nils |
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Apr 15 2005, 05:34 PM
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#2
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 408 Joined: 7-December 04 From: Nova Scoita, Canada Member No.: 2,604 |
I voted to increase this one because I wish to devalue the benefit of mercenaries. Thus I hope with the increased rate of soldiers the rate the cash increases stays the same. That means each soldier should contribute less to the cash. I would also like to see the level of casualties increased if possible.
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Apr 15 2005, 05:46 PM
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#3
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Administrator ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 377 Joined: 28-December 04 From: USA Member No.: 2,992 |
Looking at the discussions that people have with the programmer it seems to be a bug, the person you attack never looses any. When it say you had one soldied killed it will show as 1 trained, 1 untrained and 1 attack mercenary killed. I hope he can fix that bug soon.
Nils |
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Apr 15 2005, 05:53 PM
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#4
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 408 Joined: 7-December 04 From: Nova Scoita, Canada Member No.: 2,604 |
I'm losing soldiers ans I am a ghost. So if others arn't I realy chose the wrong race.
Yesterday, 10:20 AM fsastraps Lost 342,269 Gold 15 10 10 139,073 81,026 Details Apr 13 2005, 09:18 PM NilsC Lost 3,542 Gold 1 5 5 154,835 40,578 Details Apr 13 2005, 06:17 AM no9t9 Lost 148,852 Gold 15 6 3 54,668 53,746 Details Apr 13 2005, 06:15 AM Caveman Attack Defended 1 1 3 48,709 50,840 Details Apr 12 2005, 09:54 PM fsastraps Attack Defended 4 1 2 40,732 50,068 Details |
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Apr 15 2005, 06:17 PM
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#5
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Member [Level 3] ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 93 Joined: 25-March 05 From: England/Cambridgeshire Member No.: 4,899 |
I voted to keep itthe same, I feel the way we are getting soliders at the moment is quite good. I am not a veteran at the game so I don't understand everything with Mercanaries and how effective they are so my point might be bad. If anything I think it would be alright if we only got like a solider a day, this way it will be really realistic and will have a longer lifespan.
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Apr 15 2005, 06:24 PM
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#6
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 408 Joined: 7-December 04 From: Nova Scoita, Canada Member No.: 2,604 |
QUOTE I voted to keep itthe same, I feel the way we are getting soliders at the moment is quite good. I am not a veteran at the game so I don't understand everything with Mercanaries and how effective they are so my point might be bad. If anything I think it would be alright if we only got like a solider a day, this way it will be really realistic and will have a longer lifespan. A solider a day. That would be interesting. That way casualties would really hurt. If they were to make it a soldier a day, then the cost of the mercenaries should be increased by at least 56 times what they are now. The big drawback of a solder a day is the people who started early would now have a gigantic lead. |
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Apr 15 2005, 06:30 PM
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#7
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 224 Joined: 22-February 05 Member No.: 3,909 |
I think it should Incresed to 1 soldier per 20 minutes, it will give everybody more chances to attack, more competition, more game play. Just More Fun! And more Money of course.
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Apr 15 2005, 09:39 PM
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#8
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Sinthetik kreatoR ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 907 Joined: 31-August 04 From: CA, USA Member No.: 968 |
I would like to leave it at 1 soldier per 30 minutes or whatever it is that you pay for. I think that is about reasonable because you shouldn't be able to train mroe soldiers in 20 mintues just because that would increase it by 1/3 and that is just too much.
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Apr 16 2005, 02:33 AM
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#9
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 447 Joined: 2-March 05 Member No.: 4,094 |
i think that we need at least 2 soldiers per 30 minutes and more attack turns.. cuz i have to wait like 2 days to get like 50 atack turns and i waste them in one minute lol. maybe two or 3 turns per 30 minutes would be good to.
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