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> Programing 3d Models, what programing language to choose?
galexcd
post Oct 1 2005, 08:36 PM
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Define:EVIL PROGRAMMER (ē'vəl prō'grăm'ər)- n. An organism that converts caffeine into evil software.
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Im really into designing 3d models, im using cinema 4d. With this program i can produce .c4d files, and .3ds files. What is the best lanuage to use so i can make these things do stuff. Example, make a 3d game? unsure.gif
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Dawid
post Oct 2 2005, 06:17 AM
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I'm not too sure. But we just started doing that module in Computer Graphics design here at university so I'll let you know once we have started the programming stuff.
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switch
post Oct 4 2005, 11:34 AM
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you can do it quite easily with OpenGL if you know C++. because it's such an open, underground hobbyist style API (package), people create all kinds of extensions for it that make your life a whole lot easier. just doing a google search for "openGl 3ds loader" helped - here's a link to a tutorial that looks like it could work nicely: www.morrowland.com/apron/tut_gl.php.

i know for a fact that www.gametutorials.com has a tutorial on this, and their tutorials are great, but unfortunately, they are no longer free. if you were really interested though, their stuff might be worth investing in.

also, there is a specialized game programming language called "DarkBasic" which i was going to investigate. unfortunately, you have to pay for it, but a 30-day trial is available. it can load 3DS files straight into games and is quite comprehensive. as the website says:
QUOTE
Can I Make Commercial Quality Games?
Other people are! So there is no reason why you can't too.


yeah, the full version is about $50 US, and comes with a whole stack of extra models and textures.

keep up the good work, game making is pretty awesome when you get the hang of it!

cheers
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galexcd
post Oct 9 2005, 05:12 AM
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Define:EVIL PROGRAMMER (ē'vəl prō'grăm'ər)- n. An organism that converts caffeine into evil software.
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QUOTE(switch @ Oct 4 2005, 03:34 AM)
you can do it quite easily with OpenGL if you know C++. because it's such an open, underground hobbyist style API (package), people create all kinds of extensions for it that make your life a whole lot easier. just doing a google search for "openGl 3ds loader" helped - here's a link to a tutorial that looks like it could work nicely: www.morrowland.com/apron/tut_gl.php.

i know for a fact that www.gametutorials.com has a tutorial on this, and their tutorials are great, but unfortunately, they are no longer free. if you were really interested though, their stuff might be worth investing in.

also, there is a specialized game programming language called "DarkBasic" which i was going to investigate. unfortunately, you have to pay for it, but a 30-day trial is available. it can load 3DS files straight into games and is quite comprehensive. as the website says:
yeah, the full version is about $50 US, and comes with a whole stack of extra models and textures.

keep up the good work, game making is pretty awesome when you get the hang of it!

cheers
*



Thanks so much!!
smile.gif smile.gif

if i have any other problems ill post it on this forum here!
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