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> Pixel Stretch Sig Tut ~ Samma
samma
post Sep 5 2005, 07:49 AM
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heh, i dont like blending the render when it comes to pixel stretches so if you want to, do so biggrin.gif

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Hope you liked my tut, if you have any problems, either pm me or message me on msn, my msn is samma383@gmail.com
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Saint_Michael
post Sep 5 2005, 08:06 AM
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$p4m 0n j00 $h4m3 m3 0nc3 $p4m 0n m3 $h4m3 m3 7\/\/1c3
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nice tutorial should help out those starting to work the sig market, even though im 20 step ahead of everyone else.
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Cool_Freaker
post Sep 5 2005, 10:41 AM
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QUOTE(Saint_Michael @ Sep 5 2005, 06:06 PM)
nice tutorial should help out those starting to work the sig market, even though im 20 step ahead of everyone else.
*


That's a bit presumptious tongue.gif

Good for a first sig, for sure laugh.gif - though I still think pixel stretches need to be blended a lot to avoid looking "whored"
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ashiezai
post Sep 5 2005, 11:45 AM
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nice tutorial out there ... thanks for that
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samma
post Sep 6 2005, 07:35 AM
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erm... first of all... saint micheal i dont think you are 20 steps higher than begginers, thats just over the top.

heh pixel stretches generally need to be blended IF the render is light in color, otherwise i would recomend it staying the same.
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bluhapp
post Sep 7 2005, 06:32 AM
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i got it all right except the fifth step.. i dun get it... can someone explain to me alot better ?
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samma
post Sep 7 2005, 07:18 AM
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okay no problem, find the middle of your render (well sometimes it isnt the render, but somewhere that is nice and fits from top to bottom) and use the rectangular marquee tool and get a strip around || think from top to bottom.
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bluhapp
post Sep 7 2005, 07:25 AM
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yes.. i know that. but how to make it stretch? is it just free transform it and stretch? or there is another way ?
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samma
post Sep 7 2005, 08:08 AM
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oh, yeah its free transform, lol i didnt say free transform in my tut i said Ctrl + T which is the shortcut of free transform.
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bluhapp