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Oct 8 2006, 10:23 PM
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#1
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Member [Level 3] ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 95 Joined: 3-October 06 Member No.: 30,969 |
Ok here is a set of codes that is on another forum website. It is really neat becuase you can have cursors and other objects on your webpage that can shot projectiles. Also you can add some other cool graphics. Go to the link below.
php coding |
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Oct 9 2006, 12:44 AM
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#2
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Advanced Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 117 Joined: 8-October 06 Member No.: 31,294 |
The person who posted this said it was actually "Unreal Script", whatever this means.
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Oct 9 2006, 01:02 AM
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#3
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Privileged Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 629 Joined: 26-February 05 Member No.: 3,995 |
PHP can have classes, that was the original intent behind the "include" function. That looks more like JavaScript, though, I've never heard of "Unreal Script."
This post has been edited by beeseven: Oct 9 2006, 01:02 AM |
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Oct 9 2006, 05:15 AM
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#4
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Trap Grand Marshal Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 1,134 Joined: 19-May 05 From: Mexico Member No.: 7,234 |
If you read the post you can see that it says that "this is very similar to the php (vars) so I will rap it up in tags". Its a script that the person in that forum wrote for a game with a modified version of the Unreal 98 game engine. It be cool if php could do that though, but at first I would have thought you had a mistake and it was actionscript that did that, which sounds more logical to me.
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