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Have You Ever Felt Like Creating A Game ...

, And if you have...

OpaQue
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Post #41 post Oct 17 2004, 06:10 AM
CooL! I guess a lot of members will be interested to join Daniel ... I was checking out the hosted sites of my members and came to realise that a many of those sites deal with games and stuff. few were personal sites and few sites were quite professional with cool design and coding. Lot of talent in the foru,s.. Share it guys and bring out the best in you.

Wishes .. OpaQue.
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vect0r
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Post #42 post Oct 19 2004, 05:16 PM
ever consider using qbasic? stick figgures make good characters!

cool.gif ph34r.gif
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timstokman
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Post #43 post Oct 20 2004, 11:00 AM
If you want to make a prof. looking game without having to code everything in C++ or learn use the slow/crappy gamemaker you should consider modding stuff. I made some (half-finished) mods in neverwinternights and it looked pretty good & you could do lots of stuff with it. I stopped with my mods there cause the engine got old but i got pretty good fanmail on some demo-version i released. I am now considering modding half-life 2 into something, i heard there were pretty good tools for that.
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Post #44 post Oct 30 2004, 09:44 PM
i have tought about it but the software i was looking at to buy was too expensive
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BWiZ
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Post #45 post Nov 6 2004, 01:52 AM
Coding a game is simple C++ unless your talking about FLASH!?
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Post #46 post Nov 11 2004, 01:05 AM
homebrewed games like to play on a ps2..... that *BLEEP* would take alot of work

c++ would give basic 2d results... if your decent i suppose but im not certain that any homebrew games can even compare to those currently out simply because of lack of resources

but yea making a simple game, would be an interest for myself
it would take dedication if you were ever to finish it an i think working with a few people would allow your homebrewed game to be that much better
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Post #47 post Nov 15 2004, 07:08 PM
I think the best way to get started is for you guys to visit

GameMaker

Its a good website and the free software is really easy to use, and now i think they even have 3d support so you can make games like DOOM wothout having to do really complicated programming, awsum eh? If you want to get serious though, this will not be enough and your best bet is taking some sort of online course or maybe an actual course where you have to turn up...
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melkonianarg
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Post #48 post Nov 15 2004, 07:10 PM
Also, start by learning a program language like c or c++, just so you understand the basics of programming anyway becuase that could just be intreesting as ahobby aswell: PROGRAMMING (OK, i'm starting to sound too geeky for my own good so i'm gonna stop now...)
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tasty
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Post #49 post Nov 19 2004, 01:53 PM
The only game i ever made was on rpgmaker 2003 it was fairly easy but i might start making games through C++ and things like that
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Post #50 post Jan 5 2005, 12:26 PM
I want and am going to make a game someday. *is lazy and has four programming books and several other programming languages on her to do list to read and learn, but has barely cracked yet* Ought to read them sometime soon. Anyway, it'll probably be a browser-based or MUD. I might have the beginnings of a plotline for a game worked out, but I'm not sure how well it'd work out. Probably be one of those games no one ever played.
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