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Jul 17 2007, 03:26 PM
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#11
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 417 Joined: 6-May 07 Member No.: 42,685 |
Well, I would plan on having everyone get to have around 30 days free trial, then they have the option to keep playing for $2 a month. As it stands now, I'm not entirely sure I'll get the chance to swing back to this project. I have so many other projects right now, this one really seems not so good compared to the others now. I have to finish my Pokemon Starter Kit, I have to finish the website for my Game Development COmpany, I have to fix a Ruby script, then I have toi wrok on game projects with my company.
I'll probably put polls around a few forums, including this one, to see if I should continue making it, because as it stands now, It may tirn out to be a pretty expensive project to complete. |
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Jul 17 2007, 06:21 PM
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#12
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Trap Double Mocha Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 2,228 Joined: 5-November 05 From: That one place over there... Member No.: 13,830 |
I would recommend just having people purchase the game and then be able to play it online after you buy it. Or I'd recommend a demo version or a trial where you can try it out and if you don't like it, just stop playing it, no cost charged. Or maybe a money back first month trial. People really like to try a game before they start to play it and see whether it'd be worth paying for it to have it monthly.
As for whether I'd play it, maybe. If it's realistic, has good graphics, and is online then it'd interest me some. Hopefully you plan to have multiple gaming servers to play on it. It also depends on how much you are able to do in the game. Is it just shooting? or is it more complex with medics to heal people and others who set up traps or anything. |
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Jul 17 2007, 07:57 PM
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#13
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 417 Joined: 6-May 07 Member No.: 42,685 |
Well, originally this was going to be an action game, so it would be just shooting, and each level only takes about five minutes. But, making a more complicated version may indeed be grounds to pick this project back up again. Including medics and such like in the battlefield series would indeed make the game more interesting, so we'll see what happens.
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Jul 17 2007, 08:08 PM
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#14
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Trap Double Mocha Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 2,228 Joined: 5-November 05 From: That one place over there... Member No.: 13,830 |
Well, originally this was going to be an action game, so it would be just shooting, and each level only takes about five minutes. But, making a more complicated version may indeed be grounds to pick this project back up again. Including medics and such like in the battlefield series would indeed make the game more interesting, so we'll see what happens. OK, so maybe start with a basic version to get a user database going and maybe upgrade it as you go along. At first make it free but make sure people know that you plan to put a cost on it in the future after all the beta testing is done. Then you can continue to upgrade as you go with new versions. So are you going to be playing against the computer or other players? And I'm guessing there are teams. Because levels mean really that it is getting harder as you go but if you are playing against players it could range. Of course you could be talking about levels as in, different terrains and objectives. |
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Jul 17 2007, 08:17 PM
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#15
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 417 Joined: 6-May 07 Member No.: 42,685 |
By levels I meant different maps.
As for PvP and PvCPU, I was thinking it'd be both. And to clear up any confusion, this game will be a top-down 2D shooter. |
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Aug 3 2007, 01:17 AM
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#16
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Newbie [Level 1] ![]() Group: Members Posts: 14 Joined: 2-August 07 Member No.: 47,476 |
oy, post some screen shots and a features list and then you can start talking money
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Sep 3 2007, 07:48 PM
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#17
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 417 Joined: 6-May 07 Member No.: 42,685 |
Well, I'm not sure much yet how the game will go. At the moment it's really chalked up under something I'd like to do when I have the time. Unfortunatley I'm a VERY busy person so this game probably wouldn't get any reall attention from me for at least a few months or so.
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Apr 10 2008, 04:23 PM
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#18
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 278 Joined: 1-February 08 Member No.: 57,183 |
american civil war? the guns would be a big problem if your gonna make it as close to the real ones.
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Apr 13 2008, 06:16 PM
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#19
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Member [Level 2] ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 82 Joined: 21-March 08 Member No.: 59,631 |
Nah, there are plenty free online third person shooters, and I could just make my own if I really wanted. If it were free I'd play it, but I wouldn't pay 2$ a month for it.
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