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> Maya, how should i start
badinfluence
post Apr 3 2005, 10:55 PM
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hi folkz,

i got G5 and installed MAYA PLE from Alias.. i've knowledged on engineering 3D UniGraphic when i was studying in school.. now, i just wanna know where should i start to learn the MAYA as for self-learner/my own hobby... even PLE support some introductory, i stilll need more info... smile.gif

thks
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GM-University
post Apr 4 2005, 03:59 AM
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I would recomend the tuorials on the alias website, they are very good, also google search "Maya Tutorial" good choice with Maya, it's very good, but also VERY expensive.
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redsky
post Apr 17 2005, 12:47 PM
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Take my congratulation for get a g5.
Here is a simple web site. You can start here. But i recommend starting first with maya's help file and sample file.
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redsky
post Apr 17 2005, 12:49 PM
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Take my congratulation for get a g5.
Here is a forum address
CODE
http://www.cgtalk.com/showthread.php?s=&threadid=117063

You can start here. But i recommend starting first with maya's help file and sample file.
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tariqrf
post Apr 23 2005, 02:07 PM
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learning maya,, get prepared for a long steep learning curve, coz maya aint no joke, but beleive me, as things fall into place, they'll become easier and start making sense, i have been using maya for about 2.5 years now, the problem is that some times, without proper guidance and appropriate material you'll end up using either outdated or less efficient methods and techniques to modelling, animation and rendering, etc.

I would suggest using tutorials and learning... (simplymaya.com has got amazing tutorials), go through the ones at highend3d.com

If you want more advanced stuff, rather pay and buy those Maya | Learning DVD's.. they are simply amazing, and get you going in the right path,

Other than that, join a well known maya forum and interact with people who use maya, eg: cgtalk.com , and trust me, within a 1 year or so, you will start feeling comfortable with it..

Cheers,
tariq
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