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Apr 20 2005, 03:38 PM
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#1
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Sinthetik kreatoR ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 907 Joined: 31-August 04 From: CA, USA Member No.: 968 |
Well I just attacked someone and only dealt 90,000+ damage where as before I was up to 130,000+ right before.
I am really wondering how these numbers are determined because there seems to be no streamline consistency to it. Is it dependant on how many untrained soldiers you have that will bring the # down or something like that because I am at a loss as to why my attack # would be so low as to go to only 90,000+. |
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Apr 20 2005, 04:03 PM
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#2
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Administrator ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 377 Joined: 28-December 04 From: USA Member No.: 2,992 |
There is a random factor involved. Did you repair your attack weapons before the second attack.
Somebody may have bumped you down in attack strength list.. Nils |
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Apr 20 2005, 05:53 PM
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#3
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Sinthetik kreatoR ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 907 Joined: 31-August 04 From: CA, USA Member No.: 968 |
Yeah I did repair. That is why I found it so odd. Oh well. Tis cool
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Apr 21 2005, 12:28 AM
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#4
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Administrator ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 377 Joined: 28-December 04 From: USA Member No.: 2,992 |
It has to be a random factor involved. I attacked with 1 and won the battle. Repaired and attacked with 15 and lost, big time lost. Attacked with 5 and won but the last 15 another loss..
Maybe the random number is multipled by turns used, I don't know but seems to be the logic. Nils |
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Apr 21 2005, 12:36 AM
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#5
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 408 Joined: 7-December 04 From: Nova Scoita, Canada Member No.: 2,604 |
In the last game the attack was more random if you used less turns. I think the damage is averaged over the number of attacks you use. Thus the more attacks you use the less random your attack should be. So, if they guy has better armor then your weapons you want it more random so use less turns.
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Apr 21 2005, 01:05 AM
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#6
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$p4m 0n j00 $h4m3 m3 0nc3 $p4m 0n m3 $h4m3 m3 7\/\/1c3 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: [HOSTED] Posts: 6,308 Joined: 21-September 04 From: 9r33|\| 399$ 4|\|D 5P4/\/\ Member No.: 1,218 ![]() |
it has to be random due to the fact that the number changes everytime including the factors of damaged weapons how many turns you use to attack and who is behind the power and defense as well and remember randomness is in the eyes of the beholder
well not really |
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Apr 21 2005, 06:11 AM
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#7
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Sinthetik kreatoR ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 907 Joined: 31-August 04 From: CA, USA Member No.: 968 |
Well then. That is kinda odd
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Apr 21 2005, 06:14 AM
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#8
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[::Boy Wonder::] ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,098 Joined: 5-April 05 From: Costa Mesa, CA Member No.: 5,294 ![]() |
Meh, it sucks more to lose a defense because of the random thingy. I've had people who don't stand a chance get hits through to me, based on such a fluke. =/
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Apr 21 2005, 07:07 AM
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#9
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Legend Killer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 678 Joined: 15-April 05 From: Singapore Member No.: 5,697 |
It's random, however, the random factor maybe reduce if you have higher upgrade... The amount of soldier may affect the damage too.
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