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Posts: 381 Joined: 1-December 05 From: Xempt..T17 GFX Crew Member No.: 15,202 ![]() |
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#1
Mar 25 2006, 05:20 AM
Real Name (optional): Thomas Edwin West The Third MSN: AIM: Savge17 Email:Savge17@gmail.com Experience in graphics: 3 months in photoshop, 1 month siging Areas of expertise: Grunge, Abstract How much you can be on each day: 3-4 hrs if not on Vaccation. How many templates/sigs/resources could you make a week: I can make 1 a day so about 4-5 a week. Examples of your work: (all from this week ![]() ![]() ![]() ![]() ![]() ![]() |
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Posts: 381 Joined: 1-December 05 From: Xempt..T17 GFX Crew Member No.: 15,202 ![]() |
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Posts: 1,998 Joined: 22-June 05 From: somewhere... Where am i? Member No.: 8,528 myCENT:66.56 |
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#3
Mar 28 2006, 03:13 AM
Though, you've been busy and have a nice display of sigs. We expect more, rather than just sigs. Anyone can make sigs, and become good at them. But, usually when that happens, they tend to use their knowledge of sigs, in other forms of work. I'm not saying it's a bad thing, but rather that it can be. Not everything in GFX design consists of the same guidelines found for sigs. You might find some similarities, but still.
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Posts: 381 Joined: 1-December 05 From: Xempt..T17 GFX Crew Member No.: 15,202 ![]() |
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#4
Mar 29 2006, 08:03 AM
Well if you think that I relate every discussin to making a sig. You are mistaken. I am not an art Fanatic.
This post has been edited by savge17: Mar 29 2006, 08:05 AM |
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Posts: 1,998 Joined: 22-June 05 From: somewhere... Where am i? Member No.: 8,528 myCENT:66.56 |
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#5
Mar 29 2006, 08:45 AM
I never said you did, but rather practice other stuff as well. Afterall, the gfx section consists of more than just sigs.
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Posts: 381 Joined: 1-December 05 From: Xempt..T17 GFX Crew Member No.: 15,202 ![]() |
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#6
Mar 30 2006, 03:57 AM
Im still confused of what you are implying. Work on other stuff? No idea what you mean. I dotn see any real art sections. And if you havent been checking the forums lately or my tutorial I have contributed....
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Posts: 1,998 Joined: 22-June 05 From: somewhere... Where am i? Member No.: 8,528 myCENT:66.56 |
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#7
Mar 30 2006, 04:24 AM
Yes, other stuff. Have you worked on other stuff besides sigs? And may we see them? As for "real art" sections, it's all digital, that's why there's no "real art" sections. Also, i cant seem to find the gfx tutorial of your's. Still hasnt been accepted?
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Posts: 381 Joined: 1-December 05 From: Xempt..T17 GFX Crew Member No.: 15,202 ![]() |
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#8
Mar 30 2006, 04:39 AM
Sorry I havent been in a good mood all week until today when we won our lacrosse game in triple overitme! Anyways, can you possibly make me a list of what I need to do to get into the GFX crew. I would love to be appart of the group and if you could just clarify some basics of what i need to do to get in then it would be awesome. Thanks.
This post has been edited by savge17: Mar 30 2006, 04:45 AM |
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Posts: 1,998 Joined: 22-June 05 From: somewhere... Where am i? Member No.: 8,528 myCENT:66.56 |
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#9
Mar 31 2006, 03:47 AM
A basic knowledge of most things. I dont mean everything, but at least half of what the GFX forum consists of. If other GFX crew members disagree with this, then let them post about it.
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Posts: 581 Joined: 9-January 05 From: Far far away Member No.: 3,182 |
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#10
Mar 31 2006, 06:45 AM
I would say try and get your sigs a bit better too. Text can do with some work, as well as render blending overall. TF - apart from sigs I don't think he has to do much, though obviously banners, larger pieces or templates would be nice.
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