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Jan 31 2006, 06:14 AM
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#1
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Newbie [Level 1] ![]() Group: Members Posts: 21 Joined: 31-January 06 Member No.: 17,934 |
Casey's Source Config & Tweak Guide
Last Updated: 12/18/05 Below is my expanded tweak guide for getting the best performance out of CS: Source. Drivers First and foremost, drivers are key to performance; but not all drivers are created equal, and no one driver is right for every card. It is up to you to research and test to find the best driver for your specific card. However, below are some generally recommended 3rd-party drivers for your brand of card. One thing to keep in mind: Just because a driver is newer doesn't mean it's better. You'll need to test different versions to find out which one best suits your card. ATi Recommended Drivers: OmegaDrivers DNA-Drivers nVidia Recommended Drivers: DNA-Drivers NGO Drivers When removing previous driver installations, it's very important to make sure all files and registry entries have been removed before installing your new driver. Following these directions should help ensure your old drivers are properly uninstalled and new ones installed: Download, install, and update Driver Cleaner Download new driver Uninstall previous driver via Add/Remove Programs in the Control Panel Reboot in Safe Mode (F8) Run Driver Cleaner Reboot Install new driver Note: If you have discovered an optimal driver for a specific model of card, feel free to PM me and I'll compile a list of recommended drivers for different card models. Launch Options Source has many performance-friendly launch options built-in that you may find give you a significant performance gain. Launch properties can be added by right-clicking Counter-Strike: Source in Steam's My Games menu, clicking Properties, then Launch Options. -dxlevel: Sets the DirectX level Source runs in. You may find that setting this value lower than what your card can actually support to yield a performance increase. For example, a DirectX 9 card may run significantly faster in DirectX 8. Below is the recommended usage: -dxlevel 90 for DirectX 9 -dxlevel 81 for DirectX 8.1 -dxlevel 80 for DirectX 8 -dxlevel 70 for DirectX 7 -heapsize: Dedicates a specific amount of memory to Source. Increasing the allotted memory can yield substantial performance gains. However, it is important that you dedicate the right amount of memory. Dedicating too much or too little could actually cause a performance decrease. It is recommended you dedicate half of your system memory. Below is the recommended usage: 512MB System Memory: -heapsize 262144 1GB System Memory: -heapsize 524288 2GB System Memory: -heapsize 1048576 (I'll add more later.) CVARs The following is a list of CVAR tweaks I've compiled through experimenting and various research. These commands help to strike an appropriate balance between quality and performance. You can find other CFGs that basically destroy the look of the game. I tried to maintain the appeal of Source while making it playable. These commands are CAL / CSP compliant. Simply paste the following into Notepad, and save the file as autoexec.cfg in your Steam\SteamApps\your@email.com\counter-strike source\cstrike\cfg folder. Note: The comments will not interfere with the commands. //Casey's Source Config //Updated 12/18/05 // _Set netcode settings_ // _adjusts hitboxes and netcode settings for optimal registration_ cl_cmdrate 101 cl_interp 0.01 cl_interpolate 1 cl_lagcomp_errorcheck 1 cl_lagcompensation 1 cl_updaterate 101 cl_smooth 1 rate 25000 // _Set graphics settings_ // _adjusts graphics settings to boost framerate_ cl_ejectbrass 0 // _disables shells flying out of guns_ cl_forcepreload 1 cl_phys_props_enable 0 // _disables trash and cans etc_ cl_phys_props_max 0 // _disables trash and cans etc_ cl_radartype 1 // _solid radar_ cl_ragdoll_physics_enable 0 // _disables dead bodies_ cl_show_splashes 0 // _disables splashes when in water_ fps_max 101 // _caps FPS_ mat_bloomscale 0 mat_bumpmap 0 // _disables bumpmapping_ mat_clipz 0 // _lowers water quality_ mat_fastnobump 1 // _faster bump mapping_ mat_fastspecular 1 // _fast specular lighting_ mat_mipmaptextures 1 // _texture quality decreases with distance_ mat_hdr_enabled 0 // _disables high dynamic range lighting_ mat_hdr_level 0 // _disables high dynamic range lighting_ mat_picmip 2 // _lower texture quality--set between 0 and 2_ mat_specular 0 // _disables specular lighting_ mat_trilinear 0 // _disables trilinear filtering_ mat_wateroverlaysize 16 // _lowers water quality_ mat_vsync 0 // _disables vertical synchronization_ mp_decals 50 // _how many bullets etc will be shown_ muzzleflash_light 0 // _disables muzzleflash_ r_avglight 0 // _disables average lighting_ r_cheapwaterend 1 // _worse water rendering_ r_cheapwaterstart 1 // _worse water rendering_ r_decal_cullsize 2 // _lower texture quality at distance_ r_decals 0 // _disables player sprays_ r_drawdetailprops 0 r_drawflecks 0// _disables bullet impacts_ r_drawmodeldecals 0 // _disables decals on models_ r_dynamic 0 r_eyes 0 // _removes eyes from player models_ r_lightaverage 0 // _disables average lighting_ r_lightinterp 0 r_lod 3 // _adjusts model quality--set between -5 and 5_ r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_ r_propsmaxdist 100 // _lower object fading distance_ r_renderoverlayfragment 0 r_rootlod 2 // _lower overall game detail level_ r_shadows 1 // _set to 0 to disable shadows (not recommended)_ r_teeth 0 // _removes teeth from player models_ r_waterforceexpensive 0 // _disables high-quality water_ rope_averagelight 0 // _disables average lighting on ropes_ rope_smooth 0 // _disables antialiasing on ropes_ rope_subdiv 0 rope_wind_dist 0 // _disables wind effects on ropes_ // _Set processing settings_ // _transfers load from GPU to CPU to boost performance_ r_3dnow 1 r_mmx 1 r_sse 1 r_sse2 1 // _Set audio settings_ // _corrects audio synchronization_ snd_mixahead // _adjust in intervals of .1 to reduce stuttering_ // _Set violence settings_ // _increases blood to help you see hits better_ violence_ablood 1 violence_agibs 1 violence_hblood 1 violence_hgibs 1 // _Other settings_ budget_show_history 0 cl_crosshairalpha 999 cl_crosshairusealpha 1 jpeg_quality 100 sv_forcepreload 1 clear echo "_casey's config loaded_" Update notes: New HDR and other commands added. Thanks to Marlin for his contribution |
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Dec 15 2006, 11:04 AM
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#2
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Newbie ![]() Group: Members Posts: 3 Joined: 22-April 06 Member No.: 22,303 |
check out this link
http://pctweaks.nl/css.html includes spyware issues,mousetweaks,and a bat file made by me wich terminates some services This post has been edited by panicore: Jul 4 2007, 03:38 AM |
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Feb 22 2007, 05:05 AM
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#3
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Super Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 213 Joined: 13-July 05 Member No.: 9,394 |
Casey's config actually has some illegal commands in it so I wouldn't suggest freely using it in cal matches.
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Feb 8 2008, 04:44 AM
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#4
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Trap Double Mocha Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,360 Joined: 21-September 07 Member No.: 50,369 |
my pc
Css Cal Config Client Replying to x2crazy4shadyx I have a nvidia 8600 gt XXX pentium 4 3.2 processor and 2 gigs of ram. I CANT run counterstrike cz or 1.6 at 100 fps constant its really annoying and they are really old games. And I play a little cs:s too and I get about 40 average fps, and did I mention also I'm running on vista. I need to know what are some good drivers for my video card and if you can give me some other stuff thanks. -reply by Andrew Salazar |
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Feb 23 2008, 10:33 AM
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#5
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Trap Double Mocha Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,360 Joined: 21-September 07 Member No.: 50,369 |
Short of getting any tweaks or cfg's id say dump windows vista and settle for xp. Vista needs a lot of resources to run and is only worthwhile on a very good computer. With a pc of your specs vista is not worth it and is holding you back ;).
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Mar 13 2008, 12:33 AM
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#6
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Newbie ![]() Group: Members Posts: 6 Joined: 13-March 08 Member No.: 59,236 |
Well, you should try using Windows 2000, press windows key + Page break, then go to advanced, then go to settings click adjust for perfomance.
You should use cevos config for fps it's the best out here Click Here For Cevo Fps Cfg Some cards run better with trillinear and not bilinear. try lowering down the Resolution to 800x600 or lower. Also try using refresh lock or something to lock you're Hz |
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Jun 4 2008, 03:55 AM
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#7
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Trap Double Mocha Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,360 Joined: 21-September 07 Member No.: 50,369 |
f*** that
Css Cal Config Client Keep vista... If it runs to many resources you need a damn upgrade... It takes about 1GB of ram to run vista.. So 2GB is garbage. Get minimum 3. I got 4GB and run css on a laptop. It runs great. About 60fps -reply by bryan |
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Jun 6 2008, 12:48 AM
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#8
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Trap Double Mocha Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,360 Joined: 21-September 07 Member No.: 50,369 |
Hmmmm....
Css Cal Config Client I only have 2 gig of ddr 500 @ ddr 540 and easily surpass 140fps at all times ingame. I am also using vista 64 ultimate. 2 gig is more than sufficient for css on vista. Your opinion is garbage, and its uneducated to think that 2 gig is worthless. -reply by Whippy |
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