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Posts: 1,130 Joined: 23-January 05 From: Valley of Darkness Member No.: 3,388 myCENT:72.30 |
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#11
Sep 13 2009, 07:02 AM
QUOTE Can you sell the games that you make from Game Maker? Yes. you can sell games. But i doubt the games made from game maker could price for more than 50$. In such case, you need better 2D engine and tool. Something like Garagegames 2D engine. It costs 100$ for independent license and more than 100$ for enterprise/commercial licensee. Though you can sell money with garage-games indie license but it costs more if the distribution and other royalty stuff comes in. Back to point of gamemaker, you can even sell games which you create from free version. But nag of "made with gamemaker" will turn off your game buyers and will low down your product image as well. So it is better to purchase gamemaker. It costs only 20$. You can send check/wire transfer/paypal to pay for upgrade. QUOTE My friends sell games for like a hundred USD dollars each, and I'm interested in doing that, so is it totally fully your property even if you make the game from the game maker software? And even if you use their icons and sprites and stuff? Are you sure she uses gamemaker ? I doubt that gamemaker games sells for such high cost. Of course if graphics/sounds and story plot is good then sure it will get sold for more than 100$. I think she is earning money by promoting brand names/logo as you said in your previous post of yours. |
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#12
Sep 13 2009, 07:11 PM
He didn't say she used Game Maker; he said she made over $100 each game she made, and wanted to know if he could do something similar with Game Maker. My answer is that it would be a first, it's highly unlikely that you could make that much money for a single sale on a Game Maker game. You do have the rights to your own games, and you can sell them for whatever price you choose, but it's hard for an independent developer, not only with Game Maker, but with any game making tool, to make a huge profit on a game. Just look at the 360's indie games up for sale. Those games were made in C# with XNA's libraries, highly professional tools, and they're selling for about $5-10 USD. Game Maker has quite open possibilities, it can make games of any genre, 2D or 3D, (though it'll lag like crazy in most 3D games) so it's not a matter of "you can't make a professional and graphically pleasing game with Game Maker." It's just that doing so with any tool on your own is quite a feat. |
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#13
Sep 15 2009, 02:10 AM
Wow from a tutorial this topic has gone into business |
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#14
Sep 24 2009, 06:36 PM
Nice tutorial, well I never used the Game Maker program but I guess I can give it a shot. I'm intermediate with programming so hopefully I should be able to get a hang of this. But I suppose Game Maker is a tad outdated now? or is there newer version out there? Cause I'm really sure of seeing/remembering the name of the software out there years ago....
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#15
Sep 25 2009, 08:24 PM
Nice tutorial, well I never used the Game Maker program but I guess I can give it a shot. I'm intermediate with programming so hopefully I should be able to get a hang of this. But I suppose Game Maker is a tad outdated now? or is there newer version out there? Cause I'm really sure of seeing/remembering the name of the software out there years ago.... If you are already an intermediate programmer, Game Maker will be a cinch. I started Game Maker after using Visual Basic and HTML for a few years. The latest version is Game Maker 7.0, which is now Vista compatible, (Game Maker 6.0 and 6.1 were not.) and sports extensions. The are currently developing Game Maker 8.0, which will be Mac compatible, have smaller game files, and have some fancy new editors. Game Maker has been around for a while, but it is still being actively worked on, so it is not outdated. |
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