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Posts: 119 Joined: 12-July 04 From: london Member No.: 85 |
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#21
Jul 31 2004, 04:35 PM
Hey creating a game is just not something you jus get to do out of the blue like creating a redirection scripts theres various people involeved with different specialites and most obviously they gonna use different programming languages for different parts and aspects of the game. so if you were thinking of creating a game of your own then i would strongly suggest you stop thinking lol.
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Posts: 67 Joined: 1-August 04 From: Queensland, Australia Member No.: 409 |
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#22
Aug 1 2004, 10:46 AM
I've tried creating a MMORPG, but the systems that are involved making one are immense, and with only 1 person working on it, it almost seems impossible.
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Posts: 12 Joined: 1-August 04 Member No.: 456 |
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#23
Aug 2 2004, 01:11 AM
It's not exactly creating a game, but there are online games that have server emulators, Ragnarok Online, an MMORPG I've played for about half a year has emulation software which is actually really close to official servers, of course it's only an emulator so you have to actually mod an official client to connect to private servers. Some private servers have actually had 1000+ users online at a time.
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#24
Aug 9 2004, 03:34 AM
Now i kinda want 2 make a RPG advencer game like Finafansy but more like d2 i dont no yet
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Posts: 55 Joined: 27-July 04 Member No.: 219 |
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#25
Aug 12 2004, 03:15 AM
haha theres no point.. you need time to make the game last not just one of those crap games that no one plays
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Posts: 8 Joined: 23-August 04 Member No.: 879 |
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#26
Aug 23 2004, 02:58 AM
I like making games. I only do dos kind of games because I am not that advanced
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Posts: 498 Joined: 23-August 04 Member No.: 878 |
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#27
Aug 23 2004, 03:06 AM
Zelda Online was originally a one man game, but they also only have a few sprites, one level, and was probably a rip from Zelda 3. But then again, if you're talking about the new 3D games, those are near impossible for one person to make.. unless you spent 3-4 years on each stage of the part. Now, I'd certainly love to make my own game.. but then again, that'd take a whole team of developers.. I'll just work by myself, thank you very much.. The more people, the more of a headache. |
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Posts: 873 Joined: 30-July 04 Member No.: 246 |
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#28
Aug 23 2004, 04:06 AM
Supaflyfrank, do not spam in the forums. All of your responses could have, and should have, been in a single post, not spread out accross multiple entries. *Posts deleted. |
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Posts: 13 Joined: 20-August 04 Member No.: 858 |
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#29
Aug 23 2004, 04:43 AM
java should be a good choice to make game, especially if you are into multithreading and networking kind of games. The java 3D api would also be really helpful in terms of graphics. With all the documentation that there is in Sun's website, it should be enough to get a good start, but it will obviously take a huge amount of time to develop something too sophisticated. I like the yahoo kind of games, simple graphics and sounds, but a huge selection to keep you playing for long periods of time.
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Posts: 498 Joined: 23-August 04 Member No.: 878 |
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#30
Aug 23 2004, 05:32 AM
QUOTE (darvtech @ Aug 22 2004, 11:43 PM) java should be a good choice to make game, especially if you are into multithreading and networking kind of games. The java 3D api would also be really helpful in terms of graphics. With all the documentation that there is in Sun's website, it should be enough to get a good start, but it will obviously take a huge amount of time to develop something too sophisticated. I like the yahoo kind of games, simple graphics and sounds, but a huge selection to keep you playing for long periods of time. This is what Java gets you when you program with it. You come out with something that is rejected from the Special Olympics. You come out with the purest source of ugly. You come out with this. |
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