|
|
|
|
![]() ![]() |
Apr 24 2006, 07:07 PM
Post
#1
|
|
|
Newbie [Level 1] ![]() Group: Members Posts: 12 Joined: 23-April 06 Member No.: 22,338 |
what some say is the best VGA programming site on the web VGA Basics Setting the video mode, plotting a pixel, and mode 0x13 memory. Primitive Shapes & Lines Drawing lines, polygons, rectangles, and circles. Also, Bresenham's algorithm, fixed-point math and pre-computing tables. Bitmaps & Palette Manipulation The BMP file format, drawing bitmaps, and palette manipulation. Mouse Support & Animation Animation, mouse motion, and mouse button detection. Double Buffering, Page Flipping, & Unchained Mode Double buffering, page flipping, structure of unchained mode, and 256-color modes other than 320x200. Links and Other Resources all of this at 256-color VGA Programming in C ![]() |
|
|
|
![]() ![]() |
Similar Topics
|
Lo-Fi Version | Time is now: 7th October 2008 - 06:32 AM |